AI Insights · Timothy · July 2022
Top 5 Cannabis Games Performance on Unified Platform in South America Q2 2022
Explore the performance of the top 5 cannabis games in South America during Q2 2022, assessing their weekly downloads, revenue, and active users.
In the second quarter of 2022, the top 5 cannabis games on a unified platform in South America showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at each application's performance, based on data from Sensor Tower.
Hempire - Weed Growing Game
Publisher: LBC Studios Inc.Country: Canada
Hempire - Weed Growing Game experienced a fluctuating trend in weekly revenue, starting at around $595 and peaking at $987 in mid-May before ending the quarter at approximately $613. Weekly downloads saw a significant decrease from 17.6K at the start of the quarter to about 2.4K by the end. Active users also declined from nearly 39K in late March to around 18.2K by the end of June.
Bud Farm: Idle Tycoon Game
Publisher: LDRLYCountry: Canada
Bud Farm: Idle Tycoon Game maintained relatively stable weekly revenue, fluctuating between $333 and $561. The download numbers remained low throughout the quarter, with a peak of 32 downloads in early June. Active users showed a gradual decline from 675 to 376 over the quarter.
Weed Firm 2: Back To College
Publisher: Ludum LLCCountry: US
Weed Firm 2: Back To College saw modest revenue, peaking at $166 in mid-April and ending the quarter at $104. Weekly downloads were relatively low, with the highest being 180 at the start of the quarter. Active users hovered around 664 initially and ended at 436 by late June.
Cheech and Chong Bud Farm
Publisher: LDRLYCountry: Canada
Cheech and Chong Bud Farm displayed a steady increase in weekly revenue, starting at $73 and reaching $131 by mid-June, before concluding the quarter at $122. Active users showed a gradual decline from 717 to 580. Weekly downloads were negligible throughout the quarter.
Wiz Khalifa's Weed Farm
Publisher: Metamoki Inc.Country: US
Wiz Khalifa's Weed Farm had a notable spike in weekly revenue, peaking at $224 in late May. Weekly downloads saw a significant increase, reaching 806 in mid-April before tapering off to 41 by the end of June. Active users also rose sharply from 306 in late March to a peak of 1.2K in late April, eventually declining to 514 by the end of the quarter.
These insights are derived from Sensor Tower data, where more detailed analytics can be found. The performance trends of these cannabis games indicate varying levels of engagement and monetization success in South America during Q2 2022.